Caroline Moe
INFO
Hi, I'm Caroline, a Computer Science major at Indiana University with a passion for game development and interactive design. I'm working toward a Bachelor of Science with a specialization in Game Development and a minor in Game Design, set to graduate in May 2026. Originally from Los Angeles, I aspire to create immersive gaming experiences with fresh concepts.
With skills in Java, C++, Python, and web design (HTML, CSS), along with experience in Unity with C# and Unreal Engine, I have a strong technical foundation to develop engaging, dynamic games. I’ve completed projects such as Grow Up, a 2D video game in Unity, and Fight Flight Freeze, featuring my own hand-drawn animations. Currently, I'm diving deeper into Unreal Engine to create a full-fledged game from concept to finish.